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Post by Ace on Jun 14, 2015 15:51:43 GMT 1
To be fair, I can't see any room for major improvements, which is a very good sign. Only thing you've got to do is add the sketch for the final evo. I kinda feel that Icighoul and Spiricle should switch names though, does anyone else feel this way? Maybe it's just me... I can't really fault this since a ghost type is vital, we're lacking them. Also you can switch the names afterwards if you want so I'll just approve. 3/3 Approved.
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Post by kizzo212 on Jun 20, 2015 21:20:03 GMT 1
Maybe the level-up movepool is a bit excessive. I've lots of comments on other fakemons say that going up to level 75 is a bit high, and overall I just think, Spiricle in particular, just gets too many moves. I don't really see it getting things like Stomp and Metal Claw as level-up and I'm not sure why there's just a difference between the prevo and evo in terms of learnset, like how Spiricle doesn't get Spite and Shadow Claw, and why Haze is randomly at lv12 for the evo and at lv25 for the prevo. But yeah, it seems really good other than the level-up moveset imo. Also a few minor things I can notice that will need sorting though: - Is 75% catch rate a thing? Isn't "catch rate" just a number that goes into the actual success rate calculation? - Maybe two normal abilities would be nice, but it isn't really needed - Base happiness should probably be 70, which is the default - Not really an issue with the pokemon, but "yeild" is actually spelt yield. Might just be a typo, but thought I would point it out. Sort those out and at least make the prevo+evo level-up moveset consistent with eachother, and I think that would make this much better.
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Post by jaywad on Jun 20, 2015 23:56:54 GMT 1
Well kizzo212 , I figured that since Spiricle is a stronger form, he'd be able to learn some moves earlier than Icighoul like spite and stuff. Stomp works out finely due to it having a round flat leg to stomp with, but I do have your Point. I'll try shortening it a bit later on. About abilities, I wanted its pre-evo to stay with just 1 ability and HA and when it evolves it gains 2. It's something I felt should be cool. I, honestly dunno why I put a % for catch rate. I thought Pokemon abide by that rule whether they get caught or not. They're pretty solitary and unfriendly considering they either attack or hide all the time, which is why it has 50 happiness. Lol i really hate i and e. Changing the typo right away. Anyway, Thx for the great feedback
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Post by kizzo212 on Jun 21, 2015 0:13:09 GMT 1
I think literally all Pokemon's base friendship/happiness sits on certain set values. Most have 70, but buneary has 0, some pokemon like duskull have 35, and others like Clefairy have 140, with 90 and 100 being other options (although 90 seems to be just the Forces of Nature trio, and 100 the pixie pokemon like Mew). Therefore, if you do want to go below 70, it should be 35, as this is the next lowest value. But yeah, still think the differences in level-up movesets between the two are really weird.
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Post by Tazonite on Jun 21, 2015 19:43:08 GMT 1
So you just named them after their typing? They are icicles, what other name would i give them? And spiricle has the pronunciation of spear in it, which is what it holds Oh, I thought the Spir meant "Spirit." Well, that's just me nitpicking. The names tie together really well.
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Post by jaywad on Jun 21, 2015 19:44:34 GMT 1
They are icicles, what other name would i give them? And spiricle has the pronunciation of spear in it, which is what it holds Oh, I thought the Spir meant "Spirit." Well, that's just me nitpicking. The names tie together really well. Tazonite, It's a combo of spirit and Icicle yes, but the pronunciation of spir is based on a spirit and a spear. you get it?
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Post by Tazonite on Jun 21, 2015 19:50:50 GMT 1
Oh, I thought the Spir meant "Spirit." Well, that's just me nitpicking. The names tie together really well. Tazonite, It's a combo of spirit and Icicle yes, but the pronunciation of spir is based on a spirit and a spear. you get it? Yeah- part of what I was saying. Clever.
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Post by Rhythms on Jun 25, 2015 21:21:00 GMT 1
This is Pokédex coding for this Pokémon, along with Random Battle sets and movepools. As far as I am aware, this is complete. Ruby, feel free to work at this as well if you want. For Icighoul: pokedex.js (Pokédex Shell): icighoul: { num: -726, species:"Icighoul", types:["Ice","Ghost"], baseStats:{hp:64,atk:82,def:62,spa:50,spd:62,spe:50}, abilities:{0:"Frisk",1:"Frostbite",H:"Snow Cloak"}, heightm:0.4, weightkg:7.5, color:"Blue", evos:["spiricle"], eggGroups:["Mineral","Amorphous"] },
format-data.js (randbats sets): icighoul: { randomBattleMoves: ["iciclecrash", "curse", "confuseray", "scaryface", "disable"], randomDoubleBattleMoves: ["iciclecrash", "curse", "confuseray", "scaryface", "disable"], tier: "Kyoru" },
learnsets.js (movepools): icighoul:{learnset:{assurance:["7L18"],astonish:["/L3"],attract:["7M"],block:["7T"],camouflage:["7L1"],confide:["7M"],confuseray:["7L44"],curse:["7L51"],cut:["7M"],disable:["7E"],facade:["7M"],frustration:["7M'],grudge:["7E"],hail:["7L21","7M"],haze:["7L35"],hex:["7L24"],hiddenpower:["7M"],honeclaws:["7M"],iceball:["7L15"],icebeam:["7M"],iceshard:["7E"],iciclecrash:["7L55"],iciclespear:["7L26"],ironhead:["7T"],knockoff:["7T"],leer:["7L1"],meanlook:["7L29"],mist:["7L13"],magicroom:["7T"],nightslash:["7L38"],ominouswind:["7E"],painsplit:["7T"],payback:["7M"],powdersnow:["7L11"],protect:["7M"],pursuit:["7L8"],reversal:["7L47"],retaliate:["7M"],return:["7M"],scaryface:["7E"],secretpower:["7M"],shadowball:["7M"],shadowclaw:["7M"],skillswap:["7T"],slash:["7L57"],sleeptalk:["7M"],spite:["7L5","7T"],substitute:["7M"],tackle:["7L1"],taunt:["7L41"],torment:["7M"],toxic:["7M"],wonderroom:["7T"]}},
For Spiricle: pokedex.js (Pokédex Shell): spiricle: { num: -727, species:"Spiricle", types:["Ice","Ghost"], baseStats:{hp:77,atk:110,def:93,spa:63,spd:89,spe:40}, abilities:{0:"Frisk",1:"Frostbite",H:"Snow Cloak"}, heightm:1.3, weightkg:237.7, color:"Blue", prevo:"icighoul", evoLevel:32, eggGroups:["Mineral","Amorphous"] },
format-data.js (randbats sets): spiricle: { randomBattleMoves: ["snapfreeze", "phantomforce", "iciclecrash", "curse", "confuseray", "foulplay", "scaryface", "disable", "drillrun"], randomDoubleBattleMoves: ["snapfreeze", "phantomforce", "iciclecrash", "curse", "confuseray", "foulplay", "scaryface", "disable", "drillrun"], tier: "Kyoru" },
learnsets.js (movepools): spiricle:{learnset:{assurance:["7L18"],astonish:["7L3"],attract:["7M"],avalanche:["7L44"],block:["7T"],camouflage:["7L1"],confide:["7M"],confuseray:["7L35"],curse:["7L67"],cut:["7M"],darkpulse:["7M"],disable:["7E"],drillrun:["7T"],facade:["7M"],foulplay:["7T"],frustration:["7M'],furycutter:["7L21"],gigaimpact:["7M"],grudge:["7E"],hail:["7L21","7M"],haze:["7L12"],hex:["7L39"],hiddenpower:["7M"],honeclaws:["7M"],hyperbeam:["7M"],iceball:["7L17"],icebeam:["7M"],icepunch:["7T"],iceshard:["7E"],iciclecrash:["7L72"],iciclespear:["7L30"],ironhead:["7T"],knockoff:["7T"],leer:["7L1"],meanlook:["7L29"],metalclaw:["7L26"],mist:["7L13"],magicroom:["7T"],nightslash:["7L48"],ominouswind:["7E"],painsplit:["7T"],payback:["7M"],phantomforce:["7L72"],poisonjab:["7M"],powdersnow:["7L8"],protect:["7M"],pursuit:["7L8"],reversal:["7L1"],retaliate:["7M"],return:["7M"],scaryface:["7E"],secretpower:["7M"],shadowball:["7M"],shadowclaw:["7M"],shadowpunch:["7L57"],shadowsneak:["7L53"],skillswap:["7T"],slash:["7L62"],sleeptalk:["7M"],snapfreeze:["7L75"],snore:["6T"],spite:["7L5","7T"],stomp:["7L63"],strength:["7M"],substitute:["7M"],tackle:["7L1"],taunt:["7L41"],thief:["7M"],torment:["7M"],toxic:["7M"],wonderroom:["7T"],xscissor:["7M"]}},
Snaquaza, jaywad, Galom, Ace, I don't think that it's possible to have a Pre Evolution with two abilities evolve into an Evolution, which has three abilities (What I mean is Icighoul has two abilities whereas Spiricle has three).
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Post by rexthegamer on Aug 5, 2016 21:01:39 GMT 1
First evo: Exp yield: 74 No pokemon has a base friend ship of 50
Second Evo: lv.67: Curse
lv.72: Icicle Crash
lv.72: Phantom Force
lv.75: Snap Freeze Two moves learnt at the same time? Exp yield: 165
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