TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on Apr 25, 2015 19:40:40 GMT 1
Soul Snatch
Type: Ghost Category: Physical Description: Recovers 75% of damage dealt BP: 50 Acc: 100% PP: 10 (max 16) Priority: 0 Target: Adjacent Pokémon Contact: Yes Affected by Protect: Yes Affected by Magic Coat: No Affected by Snatch: No Affected by King's Rock: Yes Affected by BrightPowder: Yes Signature Move: No Pokémon: Greaper line, Banette line, Weavile line, Gourgeist line, Gengar line, Dusknoir line, Sableye.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 27, 2015 0:02:35 GMT 1
It's a cool idea, but I'm not sure about the recovery part of it. It would be alright to have a couple more Volt-Turn options but the healing might be OP.
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Post by viperfang4 on May 5, 2015 5:12:09 GMT 1
Ok, i am a ghost user and I like this move. I can see it on dusknoir, golurk, or the scariest, more aegislash mind games (yaaaaay)
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TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on May 8, 2015 18:51:05 GMT 1
Well the main reason I made this move was to be for my fakemon, but I guess he won't be getting this. Do you think I should tone down the recovery to 25%, so it's not OP but also isn't just a Ghost type U-turn? It would create a small niche for certain Ghost types and it kinda make sense with the name.
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Post by jaywad on May 16, 2015 9:24:40 GMT 1
Well the main reason I made this move was to be for my fakemon, but I guess he won't be getting this. Do you think I should tone down the recovery to 25%, so it's not OP but also isn't just a Ghost type U-turn? It would create a small niche for certain Ghost types and it kinda make sense with the name. Actually it'd be better if you keep just one idea: Either make it a ghost-type giga drain for walls like cofagrigus, spiritomb, and dusknoir. Or you can make it a Ghost-type u-turn and make it useful to more vulnerable ghosts like Golurk and Sableye. Whichever you choose, it'll end up being a great ability, and the name would match for both of these effects so don't worry about that.
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Post by Ace on May 24, 2015 10:53:19 GMT 1
Well the main reason I made this move was to be for my fakemon, but I guess he won't be getting this. Do you think I should tone down the recovery to 25%, so it's not OP but also isn't just a Ghost type U-turn? It would create a small niche for certain Ghost types and it kinda make sense with the name. I'd make the recovery 40%, damage is only 50BP so it's not overpowered by any means. It's essentially a Ghost Type Giga Drain merged with U-turn, seems decent to me.
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Post by Snaquaza on May 24, 2015 10:56:32 GMT 1
I think we don't need more switching moves to be honest.
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TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on Jun 4, 2015 19:31:33 GMT 1
Snaquaza is this any better? It's basically a physical Draining Kiss clone and no longer a signature move.
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Post by Snaquaza on Jun 13, 2015 12:20:49 GMT 1
Accepted 1/2
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TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on Jun 19, 2015 20:44:22 GMT 1
Alright I'm still trying to figure out which mons should get this. Any ideas Galom Ace?
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Post by Psych on Jun 19, 2015 20:57:06 GMT 1
I'd say your general ghost types (Dusknoir line, Gengar line, Mismagius line, Banette line, Sableye line) should all learn this move.
EDIT: So should quite a few Dark types imo (Absol, Spiritomb, Darkrai, Zoroark) all make sense to me.
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Post by Galom on Jun 21, 2015 4:15:34 GMT 1
Rename it Soul Trap and make it require held item Soul Gem TES nerding aside, I like this move. Approved 2/2.
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Ruby
Charmeleon
reKt
Posts: 136
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Post by Ruby on Jun 21, 2015 20:43:08 GMT 1
"soulsnatch": { num: -204, accuracy: 100, basePower: 50, category: "Special", desc: "User recovers 75% of the damage dealt.", shortDesc: "User recovers 75% of the damage dealt.", id: "soulsnatch", name: "Soul Snatch", pp: 10, priority: 0, flags: {protect: 1, mirror: 1, contact: 1, heal: 1}, drain: [3, 4], secondary: false, target: "any", type: "Ghost" },
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TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on Jun 21, 2015 21:50:59 GMT 1
Thanks guys! Also, I added Sableye to the list of mons who get this because it functions very similarly to Klefki, who gets and abuses Draining Kiss.
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Post by Rhythms on Jun 23, 2015 0:13:08 GMT 1
"soulsnatch": { num: -204, accuracy: 100, basePower: 50, category: "Special", desc: "User recovers 75% of the damage dealt.", shortDesc: "User recovers 75% of the damage dealt.", id: "soulsnatch", name: "Soul Snatch", pp: 16, priority: 0, flags: {protect: 1, mirror: 1, contact: 1, heal: 1}, drain: [3, 4], secondary: false, target: "any", type: "Ghost" },
this should have 15 pp, not 16. and there should be a tab text to "soulsnatch": { EDIT: I didn't see the weird PP number, but that's not how PP works. The original number needs to be divisible by 5. The formula for PP is current PP * 8 / 5 , so, if the regular PP is 16, then the maxed out PP would be 25.6 Hmm. that doesn't really work, does it?
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Post by blackburn009 on Jun 23, 2015 2:15:04 GMT 1
All current base PPs are divisible by 5 because PP up gives (base PP)/5 extra PP and can be used 3 times, just keep 15 and 24 max pp imo
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TheBlueFiretruck
Charmeleon
If you're happy and you know it say amen! *clap* *clap*
Posts: 114
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Post by TheBlueFiretruck on Jun 23, 2015 3:16:23 GMT 1
Yeah I just screwed up the PP a little bit, thanks for noticing that! I'll edit it now.
EDIT: Actually I had the PP wrong entirely. This is suppose to be a Physical, Ghost-type Draining Kiss, so it should have 10 PP with a max of 16.
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Post by Rhythms on Jun 23, 2015 5:17:48 GMT 1
In that case, I'll just re-code it "soulsnatch": { num: -204, accuracy: 100, basePower: 50, category: "Physical", desc: "The user recovers 3/4 the HP lost by the target, rounded half up. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down.", shortDesc: "User recovers 75% of the damage dealt.", id: "soulsnatch", name: "Soul Snatch", pp: 10, priority: 0, flags: {protect: 1, mirror: 1, contact: 1, heal: 1}, drain: [3, 4], secondary: false, target: "normal", type: "Ghost" }, Ruby, the target for this should have been "normal," but that was all that was wrong TheBlueFiretruck i updated it
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Ruby
Charmeleon
reKt
Posts: 136
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Post by Ruby on Jun 23, 2015 5:27:54 GMT 1
And since this required a minor edit, you could've informed me, please do not take over my placeholds
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Post by Rhythms on Jun 23, 2015 6:09:01 GMT 1
And since this required a minor edit, you could've informed me, please do not take over my placeholds Please don't treat me like you're my superior by acting like you're better than me; I won't listen.
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