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Post by Luxray on May 28, 2015 2:10:52 GMT 1
Dunno if this should be a berry or not, but I had the idea of an one use consumed item that applies the simple effect to the first stat change the happens to the pokemon. It looks incredibly overpowered, and it kinda is, but abilities like intimidate keep it in check. How I can debuff this, I don't know. Just a concept I want feedback on.
Note: Simple is an ability that doubles the effect for stat changes. For example, curse on bibarel raises defense and attack by two stages instead of one.
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Cyberknight98
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Post by Cyberknight98 on May 28, 2015 3:29:41 GMT 1
Yeaaaah... that's broken. Sorry, dude. Simple is an incredibly overpowered ability, but it's only given to generally crappy pokemon. It gives these pokemon their tiny niches, and giving it to every pokemon would be a huge headache. Think about Manaphy, already a strong threat in the OU metagame due to its tail glow move. Give it this berry when it's low enough HP and shabingo, you've got a 4x Special attack boosted Manaphy IN ONE TURN. I like the idea, but I just can't see this being used without it being broken. Think about Snorlax with the Gluttony ability. At half health, using a curse/Rest set, it's basically a MUCH stronger version of Bibarel with decent stats. Give it 252+ Attack and you have an unstoppable destroyer of everything.
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Leafeon
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Post by Leafeon on May 28, 2015 20:53:13 GMT 1
Intimidate makes this really underwhelming plus we dont even have a confirmation that manaphy is compatable with this game. Seriously Lando-T complete destroys this item and I dont think simple will compound with this. Curse+rest really gets crapped on by any physical wall and still intimidate and overawe just render this thing into uselessness seriously only takes one switch in to destroy this item. Its a cool concept but really gets wrekt by intimidate and since wayy too many pokemon have intimidate im not really seeing this as a competitive item and more of a gimmick. Its not broken its bad incredibly bad. This will provide really helpfull in lower tiers however they will most likely ban this item before it causes much trouble like how shell smash was banned in PU. This item will probably stay in NU due to pyroar and mawile. Make this incompatable with shell smash please. Also maybe making this only apply to attacking or defending stats not both? Because dragon dance is a bit scary. also bibarel? Niche? hahhaahahaha. no If biberel swept anyones team its really bad (Poliwrath exists for a reason) +servine as an anti meta counter to the antimeta Also snorlax can be whipped out in a hit its not that huge of a deal. (Close Combat) and gluttony has no purpose.
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Cyberknight98
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Post by Cyberknight98 on May 28, 2015 21:27:22 GMT 1
I don't see how it "gets wrecked" by intimidate. What if Volcarona gets a hold of this berry? It has access to roost and now it has a geomancy every turn. It's just broken.
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Leafeon
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Post by Leafeon on May 28, 2015 23:31:48 GMT 1
Sigh... this is going to be hard to explain to someone who barely read the post. First of all you dont need gluttony to activate this ability infact gluttony doesnt do anything to this ability you just use it when you use a boosting move so only one time use. Second of all wtf? Volcarona doesnt learn geomancy (lolwut) and even with xerneas running this its a sitting duck for a turn. (Do you understand what geomancy is?) Also intimidate activates the berry.That means that when a pokemon with intimidate lowers attack by two stages instead of one. So basicly halfing your attack as soon as it comes in. Also sticky web activates the berry and to me this berry is really easy to team build around. How will speed boost work with this item?
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Cyberknight98
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What is love? A chemical imbalance in the brain?
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Post by Cyberknight98 on May 28, 2015 23:54:08 GMT 1
Leafeon, you didn't understand what I was saying at all. -_- Geomancy is just a two turn charge up move that's basically quiver dance. I read the OP more carefully and realized it wasn't based on HP, but rather stat boosts, so my gluttony post made no sense, sorry about that. But what I meant was Volcarona basically has a 1 turn geomancy when holding this berry.
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Cyberknight98
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What is love? A chemical imbalance in the brain?
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Post by Cyberknight98 on May 28, 2015 23:55:35 GMT 1
And Leafeon, I don't understand why you're always so fucking pissed at me. Yes, I have the occasionally one-liners, but I don't understand why you're so negative against me.
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Leafeon
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Post by Leafeon on May 29, 2015 0:14:52 GMT 1
The reason that might be that I can see things from a competitive stand point and sort of get irked when someone says something wrong. but when there is a list of things wrong with a post i get pissed or I just straight up laugh at it. Not only that but you completely ignored my first post which clearly explains how underwhelming it is.I know luxray via skype and felt the urge to defend him especially from a wrong accusation of the item being OP. Your answer to the volcarona post btw is talonflame and anything with intimidate. So im going to go through this more step by step and nicely. Lets say you go into your volcarona and I have persay an azumarill now i predict the simple berry and go into my landorus-therian. Intimidate kicks in. Now the berry gets activated and your attack gets lowered two stages instead of one. Now the berry is gone and quiver dance is normal. Do you see the point? here? Now from a competitive stand point im not done I u-turn out/switch in my talonflame. talonflame resists both stabs. I have priority on brave bird and destroy the volcarona.
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Cyberknight98
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Post by Cyberknight98 on May 29, 2015 0:22:01 GMT 1
I'm just saying that in the right pokemon's hands (Paws, Claws, Non-existing appendages, whatever), this can be totally devastating, especially when intimidate doesn't see as much use outside of OU and UU.
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Cyberknight98
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Post by Cyberknight98 on May 29, 2015 0:22:39 GMT 1
Not to mention, if you over-predict it having a berry, you now just gave Volcarona a free quiver dance.
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Leafeon
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Post by Leafeon on May 29, 2015 0:33:33 GMT 1
Then maybe it should be like air balloon where it is declared the pokemon has it. OU was an example because you gave me volcorona as the poke. How many times do I have to say talonflame!? Priority absolutely destroys this item and the pokemon that have the most sweeping capability are in OU where priority is really common (see megapinser and talonflame and mamoswine in UU) In RU the simple solution is knock off and overawe intimidate,defog,trick,pluck(technitian use only) or *sticky web* (dont this in this tier please) NU overawe,knock off,intimidate,bulldoze PU Ban
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Cyberknight98
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What is love? A chemical imbalance in the brain?
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Post by Cyberknight98 on May 29, 2015 0:35:13 GMT 1
Hmm... idk... We should get more people's opinions on this. Tagging Snaquaza, Galom, and Ace for thoughts.
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Post by Ace on May 29, 2015 1:52:44 GMT 1
First of all, I'm not happy with all the negativity in this thread. It's fair to disagree with peoples ideas and all but this is a lot more intense than it should be. Remember we're all working together on this project, not against each other :]. If shots continue to be fired at each other, the project will just crumble.
As for the item itself, it's a tricky one. This could cause some monster setups. How will this work with the ability Simple + the move Shell Smash?
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Leafeon
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Post by Leafeon on May 29, 2015 2:03:11 GMT 1
Ace Its good now i think we have both gotten over it and we arent really mad anymore and have cooled down. Make this only raise something 1 stage and is only compatible with stuff that only boost one stage.
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Post by Luxray on May 29, 2015 2:10:59 GMT 1
exactly, I don't know how to debuff it. Stronger boosting moves will absolutely destroy if this berry is used, and if this is actually implemented into the current ou meta, it will most likely get banned because it's really overcentralizing. Knock off will just become more common (which nobody wants) and quagsire will probably move up to ou. Something that might work is if it only boosts one stat (random stat) for a multiple stat boosting move like quiver dance. In volcaronas case, it has a 33% chance to boost either spa.k, spdf, or speed by 1 more stage. The only problem with this is that random numbers with items is not a concept in pokemon right now.
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Post by Galom on May 29, 2015 4:06:04 GMT 1
Though the idea is interesting and unique, it is far too powerful in my opinion. Simple is held back by the roster of horrendously weak Pokemon that get it. This berry, however, can be slapped on anything; enjoy a +4 Bisharp? +2 Dragonite? There's very little checking it, and it turns way too many things into absolute monsters way too quickly.
Rejected 1/2.
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Leafeon
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Post by Leafeon on May 29, 2015 4:23:38 GMT 1
In my opinion its to underwhelming and over centralizing. Its really easy to check with sticky web and intimidate. Although it would be an interesting concept its easily stoped and provides easy sweeping potential if you dont have the following: Fast knock off user,sticky web,a tricker,pluck/incinerate,intimidate,crush claw,(you opponent has a move that lowers stages),A talonflame,A pinsir,overawe if that gets approved,muddy water(accuracy lowering move), and tailwind really helps counter this as well. Galom im not trying to sass you but maybe you could take a look at the last post (Instead of doubling adding a stage) and express some thoughts on that? Maybe we could make this less broken. List of incompatibility shell smash quiver dance hone claws simple harvest
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Post by Snaquaza on May 29, 2015 6:50:05 GMT 1
Honestly, I liked the concept a lot when I first saw it, but guys please stop saying its stopped by Intimidate and stuff. It doesn't work. You don't know what you need to switch in on, and even then, they'll get one boost of. Same with Knock Off and Sticky Web is pretty mediocre. Additionally, having a list of incompatibility is strange. It's just saying "Wonder Guard can only avoid these moves since its OP otherwise". Aka, a list of incompatibility is terrible. It's just too uncompetitive, and whatever you guys say, it's hard to check, and you need incredible luck for that. A smart player won't switch in his Volcarona on Bisharp, it'll only switch in when it's safe. If you switch to an Intimidater, it's likely to still get 2 up, because you switched and then it tanks the following hit, or just KOs you.
Rejected 2/2
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