Post by Twix on Jun 15, 2015 2:07:26 GMT 1
General RMT Rules
(Credits to IronBullet93 and dragonuser)
When making a RMT please follow these simple rules:
#1. Don't post incomplete teams - this means having all six Pokemon with EV spreads and moves.
#2. Make sure your team is competitive, and play with your team before putting it up for rate. We as a community want teams that have been battle tested so that the obvious flaws have been hammered out. This is particularly because just by playing with a team, you yourself can figure out what is wrong with your team. You don't need other people to help you quite yet - and to be blunt, you're just being lazy or have the wrong idea of what the RMT forum is if you're posting teams you spent fifteen minutes creating. Make a team, stick with it, play for it for a while, and then come back and ask for help. We’re not going to make perfect teams for you.
#3. Learn the game and lurk more if you are inexperienced. While many of the teams require a complete overhaul simply because the team has not been tested, many other teams require complete overhaul because the team maker has little idea what they may be doing. Posting the team is then a fruitless endeavour - instead sign up for the Apprentice Program or take the time to better learn the game on your own.
#4. Be descriptive. Be as detailed as possible. Each Pokémon on your team should have a small paragraph describing these 3 things: 1) A reason for choosing that Pokémon, 2) the Pokémon's role on the team, and 3) a short description of its set. Don't forget to mention exactly what your Pokémon brings to the team. Here are examples of what to do, and what not to do:
Good:
Jirachi @ Choice Scarf
Ability: Serene Grace
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Iron Head
- Ice Punch
- U-turn
- Healing Wish
I decided to use Jirachi because I needed a Steel type and a Revenge Killer for my team. [1] It's my only Fairy resist, being able to switch into stuff like Gardevoir. It also handles fast threats that my team would otherwise have issues with. [2] Ice Punch is needed to revenge-kill DD Dragonite who is a massive threat to my team. Healing Wish provides my team valuable support, and the Scarf is needed so that Jirachi can revenge-kill various threats. [3]
Bad:
Jirachi @ Choice Scarf
Ability: Serene Grace
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Iron Head
- Ice Punch
- U-turn
- Healing Wish
Jirachi is my favourite Pokemon. [1] It can sweep a lot of unprepared teams. [2] Iron Head for STAB, Ice Punch for coverage, U-turn for scouting, Healing Wish for support. [3]
We recommend at least three lines of description for each Pokemon. Having three lines is not absolutely mandatory , but it's a good guideline to gauge if you have written enough or not.
#5. Use a readable format (PO or PS importable are good) and layout (no annoying fonts, colours etc). Images are not necessary, but definitely help make your RMT more attractive for raters to read. Here is a comprehensive list of image resources and instructions on how to include images in your RMT:
image links:
3d pokémon models, front, normal (uncompressed): www.pkparaiso.com/xy/sprites_pokemon.php
3d pokémon models, back, normal (uncompressed): www.pkparaiso.com/xy/sprites_pokemon_espalda.php
3d pokémon models, front, normal (compressed): play.pokemonshowdown.com/sprites/xyani/
3d pokemon models, back, normal (compressed): play.pokemonshowdown.com/sprites/xyani-back/
3d pokémon models, front, shiny (uncompressed): www.pkparaiso.com/xy/sprites_pokemon_variocolores.php
3d pokémon models, back, shiny (uncompressed):http://www.pkparaiso.com/xy/sprites_pokemon_variocolores_espalda.php
3d pokémon models, front, shiny (compressed): play.pokemonshowdown.com/sprites/xyani-shiny/
3d pokémon models, back, shiny (compressed): play.pokemonshowdown.com/sprites/xyani-back-shiny/
3d oras mega evolution models, front, normal (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon.php
3d oras mega evolution models, back, normal (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_espalda.php
3d oras mega evolution models, front, shiny (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_variocolores.php
3d oras mega evolution models, back, shiny (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_variocolores_espalda.php
minisprites, static xy models, bw [+ previous gen.] sprites, sugimori art (+ dream world art):http://pldh.net/dex/sprites/index
instructions on how to access sprites are in the link.
pokesho sprites, alternative source for static xy models, bw (+previous gen.) sprites, sugimori art (+ dream world art): www.pokestadium.com/tools/sprites
smogon's pokémon x/y sprite project: www.smogon.com/forums/threads/xy-sprite-project-read-1st-post-pixel-perfect.3486712/
RMT Skeleton Formats:
#6. Only make one new RMT per two weeks, and don't "bump" your team more than once.
(Credits to IronBullet93 and dragonuser)
When making a RMT please follow these simple rules:
#1. Don't post incomplete teams - this means having all six Pokemon with EV spreads and moves.
#2. Make sure your team is competitive, and play with your team before putting it up for rate. We as a community want teams that have been battle tested so that the obvious flaws have been hammered out. This is particularly because just by playing with a team, you yourself can figure out what is wrong with your team. You don't need other people to help you quite yet - and to be blunt, you're just being lazy or have the wrong idea of what the RMT forum is if you're posting teams you spent fifteen minutes creating. Make a team, stick with it, play for it for a while, and then come back and ask for help. We’re not going to make perfect teams for you.
#3. Learn the game and lurk more if you are inexperienced. While many of the teams require a complete overhaul simply because the team has not been tested, many other teams require complete overhaul because the team maker has little idea what they may be doing. Posting the team is then a fruitless endeavour - instead sign up for the Apprentice Program or take the time to better learn the game on your own.
#4. Be descriptive. Be as detailed as possible. Each Pokémon on your team should have a small paragraph describing these 3 things: 1) A reason for choosing that Pokémon, 2) the Pokémon's role on the team, and 3) a short description of its set. Don't forget to mention exactly what your Pokémon brings to the team. Here are examples of what to do, and what not to do:
Good:
Jirachi @ Choice Scarf
Ability: Serene Grace
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Iron Head
- Ice Punch
- U-turn
- Healing Wish
I decided to use Jirachi because I needed a Steel type and a Revenge Killer for my team. [1] It's my only Fairy resist, being able to switch into stuff like Gardevoir. It also handles fast threats that my team would otherwise have issues with. [2] Ice Punch is needed to revenge-kill DD Dragonite who is a massive threat to my team. Healing Wish provides my team valuable support, and the Scarf is needed so that Jirachi can revenge-kill various threats. [3]
Bad:
Jirachi @ Choice Scarf
Ability: Serene Grace
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
- Iron Head
- Ice Punch
- U-turn
- Healing Wish
Jirachi is my favourite Pokemon. [1] It can sweep a lot of unprepared teams. [2] Iron Head for STAB, Ice Punch for coverage, U-turn for scouting, Healing Wish for support. [3]
We recommend at least three lines of description for each Pokemon. Having three lines is not absolutely mandatory , but it's a good guideline to gauge if you have written enough or not.
#5. Use a readable format (PO or PS importable are good) and layout (no annoying fonts, colours etc). Images are not necessary, but definitely help make your RMT more attractive for raters to read. Here is a comprehensive list of image resources and instructions on how to include images in your RMT:
image links:
3d pokémon models, front, normal (uncompressed): www.pkparaiso.com/xy/sprites_pokemon.php
3d pokémon models, back, normal (uncompressed): www.pkparaiso.com/xy/sprites_pokemon_espalda.php
3d pokémon models, front, normal (compressed): play.pokemonshowdown.com/sprites/xyani/
3d pokemon models, back, normal (compressed): play.pokemonshowdown.com/sprites/xyani-back/
3d pokémon models, front, shiny (uncompressed): www.pkparaiso.com/xy/sprites_pokemon_variocolores.php
3d pokémon models, back, shiny (uncompressed):http://www.pkparaiso.com/xy/sprites_pokemon_variocolores_espalda.php
3d pokémon models, front, shiny (compressed): play.pokemonshowdown.com/sprites/xyani-shiny/
3d pokémon models, back, shiny (compressed): play.pokemonshowdown.com/sprites/xyani-back-shiny/
3d oras mega evolution models, front, normal (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon.php
3d oras mega evolution models, back, normal (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_espalda.php
3d oras mega evolution models, front, shiny (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_variocolores.php
3d oras mega evolution models, back, shiny (uncompressed): www.pkparaiso.com/rubi-omega-zafiro-alfa/sprites_pokemon_variocolores_espalda.php
minisprites, static xy models, bw [+ previous gen.] sprites, sugimori art (+ dream world art):http://pldh.net/dex/sprites/index
instructions on how to access sprites are in the link.
pokesho sprites, alternative source for static xy models, bw (+previous gen.) sprites, sugimori art (+ dream world art): www.pokestadium.com/tools/sprites
smogon's pokémon x/y sprite project: www.smogon.com/forums/threads/xy-sprite-project-read-1st-post-pixel-perfect.3486712/
RMT Skeleton Formats:
#6. Only make one new RMT per two weeks, and don't "bump" your team more than once.