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Post by Illusio on Jun 16, 2015 2:56:33 GMT 1
At the end of every turn, this item will attempt to paralyze the holder.
A cool item for Quick Feet users, as now they do not have to take damage by using Flame Orb/Toxic Orb.
It shouldn't be overpowered at all, because it's only viable on Quick Feet users.
Fling: 30 bp, paralyzes the opponent.
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txnnyo
Charmeleon
you forgot your floaties...
Posts: 116
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Post by txnnyo on Jun 16, 2015 3:04:14 GMT 1
Completes the status orbs. Is viable for Quick Feet users (and Marvel Scale and Guts but who would use it on those but anyways) Idk if something like this has been submitted before but like the idea
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Mirror Bubble
Charmeleon
Your bad egg has hatched into Hawkie!
Posts: 57
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Post by Mirror Bubble on Jun 16, 2015 8:05:28 GMT 1
This is viable with priority and/or slow guts as well cough conkelldur. And marvel scale users hate losing health, whichr educes bulki ness.
Not an argument against the item, merely an objective statement of it's uses outside quick feet.
The 1/4 para would make it risky to use, however. #rageaboutstaticorbpara
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Post by Hounds on Jun 20, 2015 16:53:38 GMT 1
I actually really like this orb. It compliments the existing orbs that give relevant status: toxic and flame orbs, and it would be useful to quick feet and guts users who want to stay in for a longer amount of time instead of getting worn down every turn by residual damage. I could also see this benefiting many bulky mons that wouldn't like to be gradually worn down by burn or poison.
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Post by Psych on Jun 20, 2015 21:49:07 GMT 1
I like this as it finishes the status orb collection. Surprised this hasn't been suggested somehow yet.
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Twix
Charmeleon
Professional Stamp Collector
Posts: 197
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Post by Twix on Jun 20, 2015 23:26:04 GMT 1
I don't really have any complaints about this idea and it would be a pretty interesting item into the game (What's next Freeze Orb?). Approved 1/2
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Post by Hounds on Jun 21, 2015 0:58:08 GMT 1
I don't really have any complaints about this idea and it would be a pretty interesting item into the game (What's next Freeze Orb?). Approved 1/2 Freeze isn't a viable mechanic to give your own pokemon. I think he's just completing the chain of relevant orbs.
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Twix
Charmeleon
Professional Stamp Collector
Posts: 197
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Post by Twix on Jun 21, 2015 0:59:27 GMT 1
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Post by Hounds on Jun 21, 2015 1:02:01 GMT 1
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Post by blackburn009 on Jun 22, 2015 11:49:17 GMT 1
Freeze orb trick though
Surprised this hasn't been accepted yet
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Post by Psych on Jun 23, 2015 3:37:24 GMT 1
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Post by Galom on Jun 24, 2015 2:48:50 GMT 1
Yea Idk why this isn't a thing yet, Approved 2/2.
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Post by Rhythms on Jun 24, 2015 2:53:45 GMT 1
will code this
EDIT:
"staticorb": { id: "staticorb", name: "Static Orb", spritenum: 0, fling: { basePower: 30, status: 'par' }, onResidualOrder: 26, onResidualSubOrder: 2, onResidual: function (pokemon) { pokemon.trySetStatus('par'); }, num: -201, gen: -1, desc: "At the end of every turn, this item attempts to paralyze the holder." }
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c7
Charmander
Posts: 1
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Post by c7 on Jun 24, 2015 13:11:18 GMT 1
Viable to Quick Feet, Façade?, Switcherroo + Limber, Bestow + Knock Off from another Pokémon with eject card, Trick, and Psycho Shift users
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