|
Post by Salient on Mar 11, 2016 3:06:17 GMT 1
So, to kind of promote this project, we'll be releasing a demo of the game. For this demo to be released, we'll need several things to be done to spark interest and grow our user base. This thread will be used to discuss what needs to be done, what's been done already, and other game related things. Ask a staff member (or me) if you have any questions. Things we need to do: (will be updated as we go along) - Logo: Every game should have their own logo, and we should be no different. We should have two different versions: the ones that'll go in the game (in the intro scene thing), and the one we'll use for wiki's and promotions (like Sun and Moon's).
- Character Overworld Sprites or Designs: We'll need to design our characters, which are currently Wisteria (Pokemon Professor), Vincent/Vicien (main characters), and the rivals (who we are still working on characterizing). We'll either be using gen 3 or gen 4 overworld sprites.
- We need to figure out what's going to be in the demo, should it be the first "section" of the game, should it be like the ORAS demo (what's been done is showed off), or have a kind of exploratory intro, to show off Fakemon and the overworld.
- Design of the "Sri Lank" island, which is where the game will start.
|
|
Cyberknight98
Charizard
What is love? A chemical imbalance in the brain?
Posts: 547
|
Post by Cyberknight98 on Mar 11, 2016 16:22:42 GMT 1
I think our demo should be similar to the ORAS demo, in that we have a small quest and a few battles with nothing but fakemon. We're given a choice of 1 of 3 fully evolved fakemon (Starters or otherwise), and they have to battle into Temponae's cave, the demo ends when we see Temponae's overworld sprite.
|
|