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Post by Snaquaza on May 22, 2015 18:36:05 GMT 1
Here you can post general ideas about the plot until we know the map so that we can actually do it more specifically.
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Post by Devoxys on May 22, 2015 21:04:14 GMT 1
Quick nomination of Zarel being the protag and he built a machine that takes him to the Pokemon world.
(Credits to snackismybae)
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Post by Ace on May 23, 2015 0:43:39 GMT 1
I'd rather we create our own protagonist or choose someone/something else. If Zarel is to be in the game I'd rather him be the champion instead.
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Simbada
Charmeleon
ideas ideas
Posts: 66
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Post by Simbada on May 24, 2015 18:27:03 GMT 1
I'm actually gonna agree with Ace here, we don't want to limit players to solely "Zarel" as a name seeing as well we might have a female audience as well, unless there's consideration of "Zarela" to be used as a female protagonist, which is still, not that great.
What I know, is that we have to have some defining characteristic about the game that separates us from all other fakemon projects, because I know of another room on PS that is just about finish with their own project. And if we don't have that defining characteristic, then what's the point? To say we did something, and that's it? Rather we do something that's considered amazing and that requires praise.
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Post by Ace on May 24, 2015 22:03:47 GMT 1
Thoughts on having an adult protagonist instead of a 10 year old child?
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Post by Snaquaza on May 24, 2015 22:10:10 GMT 1
I think adolescent would be best, probably 16. I think that would attract most users on PS while still being old enough to understand stuff.
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Post by Ace on May 24, 2015 22:26:58 GMT 1
That's a well rounded age. I'd also like to have an oldish professor again.
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Leafeon
Charmeleon
Primal-Mega-Whiscash-Wash-Sky-Therian-Large-Blue-Striped-Rock-Star-Sandy-Speed-Origin-Zen-Unbound-Y
Posts: 166
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Post by Leafeon on May 24, 2015 22:46:42 GMT 1
This is a huge stretch but like maybe a haunted place where the spirits of the banned users go. This should probably be in the middle of a route that is relatively far from other towns? Maybe making sense of the bans that happen in PS! Since many of the regions have some sort of haunted house.
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Post by Ace on May 25, 2015 0:14:49 GMT 1
I like the idea. If it doesn't cause controversity, I'm for it. Also for "locked" users we could have a jail.
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Simbada
Charmeleon
ideas ideas
Posts: 66
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Post by Simbada on May 25, 2015 2:14:43 GMT 1
Ace likes every idea though
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Post by Ace on May 25, 2015 9:23:44 GMT 1
Didn't like the Zarel as protagonist idea, shown in this very thread.
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Simbada
Charmeleon
ideas ideas
Posts: 66
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Post by Simbada on May 26, 2015 18:46:07 GMT 1
True Ace. True.
Anyways...
This thread doesn't seem very far off from the last thread which didn't bear much practical fruit, except now we're working under the framework of an established setting now. Because the location out prioritizes the plot.. because of... uhh... uhhh... anyway it was the easiest thing probably.
But, actually...
It seems that the location is just one of main things that completes a plot, and through it's practical efficiency in the way we had to vote to decided what the games design will be, we could probably do what we did there with other pieces of details associated in creating a framework for the plot, i.e; marketed audience, mood, theme, protagonist, etc... And increase the efficiency of getting a plot decided. And after we settle on the minor details, we can finally work within those parameters and start creating a plot which appeases the moods and established frameworks that the majorities have agreed upon. And if people feel that's too restricting. Then we can have a different thread started up for completely different plot ideas.
That's only just one option though. We could also create something like the cover legendary first, or villianous team first, and work off of those, which also works too. (imo i would like the idea if the cover legendary and villianous teams had enough badassitude behind them to be alone what a plot should be based around)
Or we could stick to this idea of everyone pitching ideas like which happened last thread, which isn't bad because it allows for people to contribute whatever they want adding on to the creativity of the plot but perhaps a bit too scattered.
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Post by SkarmChikora on May 26, 2015 21:53:48 GMT 1
I think that there should be some reason the protagonist is taking the league challenge. Maybe the champion knows something that the protagonist needs to know, or something. Like, instead of the usual reason in Pokémon games which is... What exactly? Because everyone tries to do the league challenge, and you're cool if you do?
Like, for instance, if the main character is trapped in this world, or has been sent to this world, maybe he thinks the league champion will be able to help him get home or something. That could lead into the cover Legendary being what took him to the world, or something to that effect. Maybe that's what the evil team are trying to do, they're trying to get to the world the protagonist comes from, or they're trying to do something to the world that the game's set in, and the Legendary thinks that only someone from the other world can save them.
Eh, I kinda went off on a spiel there. My only real point was that there should probably be an actual reason for doing the league challenge. If you can think of what that reason should be, then that's probably a good thing to start basing the story around.
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Post by Yellow Skarmory on Jun 1, 2015 4:27:08 GMT 1
I think that the rival should be a grown man, and the main character is a 13-year old kid (where COPPA's age limit is), and basically the main character has been brought here to save the region and defeat the villainous team. Then once that's defeated, the main character goes on to take the pokemon league, where your rival becomes the champion and you have to defeat them again. The gym leaders and E4 are also part of the villainous team, trying to stop you from defeating the boss. Then, once you've finished, postgame your character will be sent back to the non-pokemon world, only to come back when the villainous team starts again, and your rival is still the leader. you defeat your rival and then the main story of the postgame is over, and your main character can choose to go back to the non-pokemon world, or stay in the pokemon world. choosing go back ends the game, choosing stay allows you to do the rest of the story. though do note, your family is in the non-pokemon world. and what you choose stays.
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Post by Devoxys on Jun 1, 2015 12:57:38 GMT 1
Remember the name of the game is Pokemon Showdown Version, and on the first thread, most of us agreed that the plot and will feature parts and staff of Pokemon Showdown.
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Post by Yellow Skarmory on Jun 1, 2015 13:17:33 GMT 1
yeah, I guess I could use it from part of that. so like get someone like trickster (younger side of staff) for the main protagonist?
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Simbada
Charmeleon
ideas ideas
Posts: 66
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Post by Simbada on Jun 3, 2015 13:18:06 GMT 1
I have a feeling this game might follow a stereotypical set up
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Post by Ace on Jun 4, 2015 10:37:55 GMT 1
I'm cool with including PS staff in the game, but only as NPCs. I think the protagonist should be something original.
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Post by Devoxys on Jun 5, 2015 20:57:08 GMT 1
Temponae (by Snaquaza) was chosen as the cover legend! We should incorporate the lore into the Plot:
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Simbada
Charmeleon
ideas ideas
Posts: 66
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Post by Simbada on Jun 6, 2015 0:46:33 GMT 1
Good pick imo. But I feel as though other things are being decided as means of the framework for the plot right now.
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xatuappraisal
Charmander
I am Son Gohome! Feel free to challenge or just to chat!
Posts: 13
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Post by xatuappraisal on Jun 12, 2015 19:50:26 GMT 1
I don't think Space/Time should be the focus of Legendaries. DPPt already did that with Dialga/Palkia. If we're going to do dualities, we should probably find something that HASN'T been done in the mainstream pokemon games, such as a Day/Night or Sun/Moon duality (other suggestions appreciated)
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xatuappraisal
Charmander
I am Son Gohome! Feel free to challenge or just to chat!
Posts: 13
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Post by xatuappraisal on Jun 12, 2015 20:24:20 GMT 1
Here's a side plot that can go into the game regardless of how the map comes out: put the anime's Team Rocket in.
Having Jessie as the 5th Gym Leader would be BRILLIANT in my opinion. The idea of her getting stronger to try and be ore successful in TR, then finding joy in the battling is an idea that's always appealed to me and I'm sure it'd be enjoyable for others as well. Furthermore, having a Poison type gym leader is a good idea in itself as it stops Fairies from waltzing the Gym Leaders without having the OPness that is Steel Type involved. It's also a very defensive type all-in-all while having little that it's super effective against. But back to the side plot.
Jessie becomes centralised to the idea that everyone deserves a second chance. This leads to not only her having the self-esteem to become a Gym Leader with the power she's gained, but James and Meowth even start a rehabilitation centre for ex members of teams (all teams, so you can face grunts from team Rocket, Magma, Aqua, Galactic, Plasma and Flare in there daily).
Jessie's side plot becomes harder hitting AFTER the main arc with the Team and the Legendaries is done. This goes hand-in-hand with the Team Leader not just being a Numismatist or a Megalomaniac (he doesn't just want money and power), the leader has a personal vendetta against the Champion. This would also give a good opening into the characters' back stories (the Champion and the Team Leader). But also, it means that once he's defeated, he's done something so horrendous that people are voting on whether he should just go to jail (serve time and pay back to society) or be banished somewhere. Jessie ends up being the only one who says "He should just go to jail and get the opportunity to atone."
As no-one else believes that EVERYONE deserves a second chance, she decides she doesn't belong there and quits the league. A member of the Elite Four drops down to fill the vacancy, so through the last badge and the first three members of the E4, the empty slot is a mystery. When you go in, you find your rival is a member of the Elite Four, with his team having gone from balanced to focussed on one specific type (Dark type would be good here, as you have Pupitar -> Tyranitar, Eevee -> Umbreon, Corphish -> Crawduant and several other mons which gain a Dark type on Evolution. Even Mega Gyarados can be used).
After the game, you would have one opportunity to battle Jessie with her anime team. Before she leaves on a ferry (saying she'll find somewhere new and start again. It's not like it's the first time for her), she gives you a pokemon egg that contains a Pumpkaboo.
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Post by girantinas on Jun 18, 2015 2:34:03 GMT 1
How about we make this game NOT linear? A bit more pick-your-path than the main titles add would be exiting. We aim to be better than Game Freak. How about you can still go on your PokeMon adventure, but be able to it any way you want. Live as your PokeMon, do contests, do gyms, become a gym leader (including E4), become a member of an evil team or even something else. Let the player be what they want to be instead of forcing them to battle PokeMon ONLY. Second, a second region would be fun and cool. Also, Temponae and Dialga should feud, whether in first OR second region. Finally, we need a lot of lore and a few side legendaries. That would be cool.
QUESTION: Are we doing this on a third gen ROM or some other kind of graphics?
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Saburo
Charmeleon
They call me the love guru
Posts: 52
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Post by Saburo on Jun 18, 2015 21:12:39 GMT 1
I like picking your own path, but limit the amount of things you can do. It's not that it's a bad idea, it's just more work and i think the story will be longer than usual and the story should be interesting enough that the players would want to keep with it. So far, the things i saw that i liked were
- 16 year old protagonist - Old Professor - PS Staff as NPC's - Jail and haunted place for banned and locked users
Now, i actually was thinking of starting in jail like building. I was thinking maybe the distraction goal they achieved already was that they planned to overthrow the elite 4 and champion that help run the Kyoru region, and make it more “efficient” and in doing so created sort of a post-apocalyptic like region. You and your friends decide to take it back, and while doing so discover that someone within your group is on the villain’s side or something along the lines of that, and I saw somewhere on the villain team thread that instead of badges there would be outposts and you would have to take them back. So while you are the journey to take back the Kyoru region with your friends, you learn that there something else going on.
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Post by Hawkie on Jun 19, 2015 18:44:26 GMT 1
I certainly agree with keeping Staff mentions to NPC characters, we want this to be a Pokemon Game at heart, with those elements included. Having them appear as NPC characters is the best way to do this so it doesn't result in a "gimmicky" feel to the game. I have some ideas I want to share for this, but I need to organise them first.
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