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Post by godfather4 on Aug 29, 2015 16:52:21 GMT 1
Assemble [intended for doubles/triples battles] Type: Steel Category: Status BP: - PP: 20 Acc: 95% No contact No priority Description: Pokemon from the same party join together to move as one.
Effects: 1. Prevents party to deal damage to self[must be from the same party](surf and earthquake, for example, would only hit enemies).
2. Opponent single hit damage dealing moves will have its damage split equally trough the party(effectiveness aplies individually). Removed
Affected by Protect: No Affected by Magic Coat: No Affected by Snatch: No Affected by King's Rock: No Affected by BrightPowder: No Affected by Soundproof: No Affected by terrain changes: No
Signature Move: Until now no.
Pokemon: I really don't know who could use this as a steel move. Maybe Klinklang.
Pokemon: Machoke, Machamp, Conkeldurr, hitmonlee, Medicham, Tentacruel(?), Metagross(?), Serperior(?), any other?
So basically i did a poll, people didn't vote on this, then i did the changes, then people asks for this. Whatever.
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Kim BC
Charmeleon
turn around...
Posts: 240
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Post by Kim BC on Aug 29, 2015 17:43:34 GMT 1
This is too much. You're cramming multiple effects into one move and it is too OP. This basically is a calm mind on two users + the ability telepathy + flame burst adjacent partner hitting effect (If i read this correctly)all in one move. Just keep the first effect and it would be good. Tho im not sure if im ok with the Psychic typing as there are already a good amount of psychic type setting altering moves like trick room, gravity, wonder room, magic room and etc so changing the typing and name would be nice. I could see this as a fairy move with a name like... Synergize maybe. I would also like too see what Pokemon would get this. Idk what makes this cosmic, just seems like you want to make it sound like a psychic type move unless you are actually just going to give this move to actual cosmic Pokemon like Starmie, Lunatone and Solrock
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Post by megagallade on Aug 30, 2015 13:54:35 GMT 1
I've noticed all the moves you've posted as of recent tend to be complicated, or, like the post above me states, they cram multiple effects into one move with little to no justification. You're also missing a lot of key details. PP? Priority? What Pokemon get it?
Sorry, but it needs a lot more than it has.
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VigVig
Charmeleon
Being epic
Posts: 52
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Post by VigVig on Aug 30, 2015 14:43:31 GMT 1
Agreed, just keep the first affect, and if you have to keep the last affect. Don't give a calm mind boost
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Post by godfather4 on Sept 1, 2015 19:37:09 GMT 1
EDITED: ok, no multiple calm mind, i got it. I was gave it a boost like that because my original intention was to sum stats, but that would be far more complicated and OP. As it is right now with no boost it could be used offensively with a belly drum set. megagallade my intention was 1st to comment the idea and recieve critics on it, i added more info and im waiting for the poll to add the rest. Kim BC i can't see this as a fairy move. It could easily be used by fairy types as a psychic move as it is a no priority status move. Cosmic is just a reference to meteor as the body change from deoxys seemed to fit my idea + i had no better name ideas.
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Post by megagallade on Sept 2, 2015 10:36:35 GMT 1
It's still a bit clustered. I would rather have just one effect, halve damage from single-hit attacks OR make the party immune to attacks that hit all sides as long as they cause the attack. Both effects are nice ideas, just together, I don't quite agree with this move being much of a possibility. If it was half damage from attacks, I'd vote Fighting. If it was to prevent damage to its own side, I'd vote Bug. For now I'll go for Fighting, and I hope you can appreciate my feedback.
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VigVig
Charmeleon
Being epic
Posts: 52
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Post by VigVig on Sept 2, 2015 15:13:34 GMT 1
I think assemble, steel type would be best, since if you are combining 2 pokemon together they are stronger so take half damage, and also since they are compleetely together they wouldnt hit themself with their atacks
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Post by Galom on Sept 2, 2015 20:16:52 GMT 1
This is way too complex. Simplicity and innovation are key.
Rejected 1/2.
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Post by godfather4 on Sept 29, 2015 21:32:49 GMT 1
ok so i'm sticking with the fighting type. any other suggestions?
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Peridot
Charmander
Taking Over the Earth
Posts: 22
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Post by Peridot on Sept 29, 2015 23:50:44 GMT 1
ok so i'm sticking with the fighting type. any other suggestions? Yeah, just make it something like gives plus 1 to their highest stats and that's it.
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Kim BC
Charmeleon
turn around...
Posts: 240
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Post by Kim BC on Oct 2, 2015 1:32:35 GMT 1
I'd vote assemble if I could vote. :< sounds cooler and fighting types already have quick/wide guard. this would outclass it but I'd just like a multi battle steel move. assemble sounds cool as well n_n
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VigVig
Charmeleon
Being epic
Posts: 52
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Post by VigVig on Oct 11, 2015 11:53:59 GMT 1
oh and btw, Its not app 1/2
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Post by jaywad on Oct 11, 2015 17:50:41 GMT 1
oh and btw, Its not app 1/2 Lol i was gonna say that XD It's actually rejected 1/2 tbh by Galom and by the way the results came out, it's most likely to be rejected again. we have mat block, quick guard, wide guard, and detect for the fighting types. why give them another? it makes no sense since they already have what they need
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Post by Devoxys on Oct 12, 2015 1:53:45 GMT 1
Assemble is not that bad.
It says Approval -1/2 imo
You should remove the second effect, that's whats making it seem complex. The first effect is ok on its own.
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Post by godfather4 on Oct 12, 2015 14:20:33 GMT 1
yeah, its minus 1 out of 2
i did the change yall asked for, now be happy and approve this.
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