evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 14:07:22 GMT 1
Base 5 speed is pretty anomalous for a Pokemon besides Shuckle, I'd suggest making it like min. ~20 or 25. I get that it's a gravestone so it can't move much but Nosepass is also literally a rock and even it has base 30 speed. 110/100/100 bulk is also ridiculously good, I think you underestimate just how bulky that is. If I were you I'd bring the HP down to like 80 or something. Like Devoxys and Tazonite have said, the movepool seems a bit packed. I'd suggest trying to thin it out; having a movepool go up to 80 for a Pokemon which isn't a pseudo-legendary or legendary is pretty ridiculous, lol. Also please number your TMs and put them in order ;_; and don't forget stuff like Confide. If I removed solid rock, it wouldn't be broken for sure, as ghost rock has 6 weaknesses, most of them being covered by very popular moves like knock off. Why do I have to do tm numbers again? are ou just too good for this filthy laziness that is apparantley not numbering my TMs? as I just told tazonite, it only learns 2 moves past level 70. all of these things you have said so far are just nitpicks at best.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 14:11:27 GMT 1
I do agree that maybe the level-up movepool is a little bit excessive. You could do things like removing rock throw and make it learn rock blast a little bit earlier, if it doesnt have any things to actually throw the rock with then it probably wouldnt learn it (e.g. Roggenrola) and i'm not too sure if power gem really suits it. Also, there is only one ghost type that can learn bite (froslass and even then probably only because snorunt gets it) and none that can learn super fang, so maybe they should be taken out as well. And I don't see any reason why you shouldn't put rock tomb and rock slide as TMs. It literally is almost a "rock tomb" after all. TMs dont have to all be viable. If it should learn it, it should learn it, and if you get the Rock Tomb TM early on then it would be a nice move for it to have until it learns rock blast or something. Other than the movepool it seems really cool, but at the end of the day this is just my opinion. Did you even look at the sprite art? I think we all know this is no run-of-the-mill ghost type. also, yeah i'll remove power gem and rock throw.
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Post by kizzo212 on Jun 16, 2015 14:17:30 GMT 1
Even if it isn't, Spiritomb is part Dark type and still doesn't learn bite. There are also only 2 non-fossilized rock types that learn bite as well, pupitar and larvitar which end up evolving into a part dark type anyway. One thing I would say that is missing is Shadow Sneak. Especially looking at the gen6 animation for it, it seems like it would fit a be a decent low level STAB move for it to have.
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Post by Level 51 on Jun 16, 2015 14:19:52 GMT 1
If I removed solid rock, it wouldn't be broken for sure, as ghost rock has 6 weaknesses, most of them being covered by very popular moves like knock off. Actually, yes, it would. The only four Pokemon which have bulk similar to your Pokemon are Arceus, Regigigas, Cresselia, and Giratina. Guess what: they're all legendaries.[/quote] It's so that they're easily readable. Not to mention the fact it shows you think this project is worthwhile enough to actually put in effort. Show me some other Pokemon which aren't special cases (pseudolegendary, legendary) which even learn moves at level 75 or 80. (Oh, also: I forgot to mention that your level spacing isn't terribly good. For example, having multiple one-level gaps like 20 to 21 and 34 to 35 while having that huge 39 to 50 gap is pretty poor form. That could stand to be fixed as well.) [21:14:35] Evil Klefki: my reason is I feel the movepool is one of the few movepools ever that trul matches the pokemon it's a part of. if I were to remove, say, spite, it'd leave a bunch of holes in its design open. "Glare" is "Snake Glare" in Japanese. It's meant to be a move for snake-like Pokemon; that was the original concept of the move. Your Pokemon is a gravestone. I hope you can tell the difference between the two. Self-Destruct and Explosion aren't even necessary, they're just there because you want your Rock to explode. You could pretty much remove the two and just get people to USE THE EXPLOSION TM. Overall, stop trying to make your Pokemon some kind of special case, because it isn't. It's just a normal Pokemon, not a pseudolegendary or a legendary. I wouldn't say these are nitpicks; these are essential qualities to make your Pokemon fit in the rest, like it should. edit: More evidence of you trying to be a special snowflake! Literally no Pokemon have a Catch Rate of 85, or a Base Friendship value of 5. Nice one.
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Post by Snaquaza on Jun 16, 2015 14:37:38 GMT 1
Hey evilklefki, I like the concept of this Pokemon. A gravestone would be cool as a concept, however, as I always say: I feel like some organic elements would be good, as we have tons of inanimate Pokemon already. Some kind of crawler with a gravestone on its back seems fine enough. As expected, the type is perfect for it, and I don't expect anyone to disagree with this. Moving on to the stats. They are pretty mediocre for a Pokemon like this, honestly. The HP is strangely high, and there is no reason for it to be like this. Metallic or inorganic do not have such high HP stats, which is normally determined by the "bouncyness" or "fatness", it also has to do with its size. Generally inorganic Pokemon have an HP stat of maximally 80. A good example of this is Excadrill vs. other Steel type. Excadrill is based on a mole and looks decently "bulky", so it gets high HP stat. Other Steel type look like "hard", so get a high Defense stat, but a low HP one. The Defense could be higher too, since stones usually have high defense stat, and I believe it has below average defense for Rock types right now, actually. If you don't go with any organic thing like a monster or whatever, the Special Defense should be lower. Well, it should be lower anyway, but less bad. Right now I don't see any reason this should be good against special attacks. It seems better if it was 60 or 70, maybe 80, unless you got a good reason against that. The Speed is WAY too low. The current 5 base speed is equal to Shuckle and Munchlax, the slowest Pokemon existing. To compare it, the current lowest fully evolved and evolving Pokemon are Ferrothorn and Escavalier, which are 20 base speed. It can be base 20 to 30/40, if it stays inanimate, but if you make it organic it should be 40/50. I think the offenses are fine right now, although they can be shifted a bit downwards if you want. I don't feel like higher would fit unless this is actually gonna be a monster, but you'd have to think out how it'd look or sketch it, since it'd be vague otherwise. Even if you don't change the concept, it's still vague how it looks right now, and I dont' get a pokemon-ish idea from it. Well, the moves. There are some things I'd like to see changed here as well. From its current description, I don't get how it uses Bite. Moves like Spite and Curse seem really fitting for this Pokemon, since they can be done from a distance, while just lurking, so I feel a move like that could be good. My personal suggestion would be Torment. Glare is also a no-go, since it's usually only given to snakes. Please change it since there is no way this should get it (it's not even draconic). Then it's fine for a while, but I don't get what relation it has to gems to learn Power Gem. It just seems like you want a strong special Rock-type move, honestly. Otherwise the level-up moves are fine, but going up to level 80 is too much. I'd advice you to scrap some, since it has an above average amount already. Eventually you could also lower the distance between the moves. As for the TM movepool, it doens't learn all necessary ones. Fix that. The tutors seem good besides Super Fang, which has the same reason as Bite. Base 5 is not a happiness value. It'd 0 (only for Buneary and legends, so please don't). 35 for generally dark Pokemon and 70 otherwise. There are also a few with 140 who symbolize happiness, but it seems like this doesn't. The Undiscovered egg group is for baby Pokemon and legendaries, so choose Mineral preferably. Edit: Just saw the current art. As for it, what does it do? Does it dig, is it just a stone with a mouth? What is its lore, please give us details! I still keep my stance on biting moves and this seems a little bland for a Pokemon, but it's not too bad, so I'll be alright with that.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 14:39:27 GMT 1
Lol wow ok. TMs being easily readable because they're in number order? it seems you have a disability as well. I don't think you get how many weaknesses 6 is, one of them being knock off no less. do you honestly think I care if glare was meant for snake pokemon? it has a scary face with intimidating eyes, so i'll give it glare if I feel like it. it has been scientifically proven that snowflakes indeed CAN be identical if the right conditions are met. explosion and SD do indeed fit the concept of the mon a little. if it were a legendary or a pseudo, would it really have ghost/rock and a bst of 480? having tms numbered is still just as good as a personal preference. also, good luck making a ghost/rock type with lore about stuff dying fit in with any form of pokemon game. You honestly have a thing against trying new things. all 4 of the pokes you mentioned at the top part of the post do NOT have a typing that is weak to like everything that is common in ou. and before you say something like: "explosding rock totally fits the concept, yeah" (cause I know that's your last- ditch try), it is described as vengeful, spiteful, and angry at everything, so think about it as not caring if it dies, it just wants revenge at all costs. you go and try to make a pokemon all on your own, we'll see how that goes.
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Post by Tazonite on Jun 16, 2015 14:41:47 GMT 1
Why do people feel their Pokemon is so special that they need to learn moves past level 70 or something? Usually, Game Freak only does that with previous Pokemon or special late-game Pokemon. it honestly looks like an attempt to get its movepool to be as big as possible. if everyone does this like you're implying, isn't it not special, not a big deal at all, and not something you have to whine about? so what if I want a big movepool? is that somehow badd now? Eh, it's not like I'm asking you to number the TMs or something.
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Post by Level 51 on Jun 16, 2015 14:52:39 GMT 1
if it were a legendary or a pseudo, would it really have ghost/rock and a bst of 480? This is literally my point. Since it isn't a legendary or a pseudo, such an extensive movepool is superfluous. Also good job with the TMs, apparently they're so unreadable you couldn't figure out how many things you were missing. c: edit: ok
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 15:02:21 GMT 1
Hey evilklefki, I like the concept of this Pokemon. A gravestone would be cool as a concept, however, as I always say: I feel like some organic elements would be good, as we have tons of inanimate Pokemon already. Some kind of crawler with a gravestone on its back seems fine enough. As expected, the type is perfect for it, and I don't expect anyone to disagree with this. Moving on to the stats. They are pretty mediocre for a Pokemon like this, honestly. The HP is strangely high, and there is no reason for it to be like this. Metallic or inorganic do not have such high HP stats, which is normally determined by the "bouncyness" or "fatness", it also has to do with its size. Generally inorganic Pokemon have an HP stat of maximally 80. A good example of this is Excadrill vs. other Steel type. Excadrill is based on a mole and looks decently "bulky", so it gets high HP stat. Other Steel type look like "hard", so get a high Defense stat, but a low HP one. The Defense could be higher too, since stones usually have high defense stat, and I believe it has below average defense for Rock types right now, actually. If you don't go with any organic thing like a monster or whatever, the Special Defense should be lower. Well, it should be lower anyway, but less bad. Right now I don't see any reason this should be good against special attacks. It seems better if it was 60 or 70, maybe 80, unless you got a good reason against that. The Speed is WAY too low. The current 5 base speed is equal to Shuckle and Munchlax, the slowest Pokemon existing. To compare it, the current lowest fully evolved and evolving Pokemon are Ferrothorn and Escavalier, which are 20 base speed. It can be base 20 to 30/40, if it stays inanimate, but if you make it organic it should be 40/50. I think the offenses are fine right now, although they can be shifted a bit downwards if you want. I don't feel like higher would fit unless this is actually gonna be a monster, but you'd have to think out how it'd look or sketch it, since it'd be vague otherwise. Even if you don't change the concept, it's still vague how it looks right now, and I dont' get a pokemon-ish idea from it. Well, the moves. There are some things I'd like to see changed here as well. From its current description, I don't get how it uses Bite. Moves like Spite and Curse seem really fitting for this Pokemon, since they can be done from a distance, while just lurking, so I feel a move like that could be good. My personal suggestion would be Torment. Glare is also a no-go, since it's usually only given to snakes. Please change it since there is no way this should get it (it's not even draconic). Then it's fine for a while, but I don't get what relation it has to gems to learn Power Gem. It just seems like you want a strong special Rock-type move, honestly. Otherwise the level-up moves are fine, but going up to level 80 is too much. I'd advice you to scrap some, since it has an above average amount already. Eventually you could also lower the distance between the moves. As for the TM movepool, it doens't learn all necessary ones. Fix that. The tutors seem good besides Super Fang, which has the same reason as Bite. Base 5 is not a happiness value. It'd 0 (only for Buneary and legends, so please don't). 35 for generally dark Pokemon and 70 otherwise. There are also a few with 140 who symbolize happiness, but it seems like this doesn't. The Undiscovered egg group is for baby Pokemon and legendaries, so choose Mineral preferably. Edit: Just saw the current art. As for it, what does it do? Does it dig, is it just a stone with a mouth? What is its lore, please give us details! I still keep my stance on biting moves and this seems a little bland for a Pokemon, but it's not too bad, so I'll be alright with that. I don't think you saw that it was genderless... i'll buff the speed by just a little, but just saying i'm not going over 40. it doesn't dig, no. I thought you heard that first entry one day when you, i and hawkie were talking about its concept and you said you liked it iirc? I'll think about the happiness value, but 0 would actually fit it a bit, see entry 2. I really don't want another one of these ever-abundant tank pokemon that are only bulky on one side and awful on the other. sorry, but with its awful typing and no more solid rock, I think i'll have to buff the defenses up a bit if i cut down on hp. I'm wanting to keep the defenses even btw. as for glare, i'm keeping that, cause I don't think it like absolutely HAS to be for just snakes and stuff(see dunsparce,) but just anything that can make a really scary face should get it imo. but super fang and bite? yeah, I'll take those out I guess, cause it can't move much. I already removed power gem, which was there cause he used to be pure spatker. torment sounds great too . sorry if the art looked like digglett, it doesn't move like one. as for how it does move? hmm... uh, maybe it floats just a tiny bit maybe? lol idk. also, on the stats part, most things with this role (bulky disruption/support) have good spdf. I really just don't want this to be a pure physical defense, run of the mill rock type also, lots of ghost types have great special defense, like mismagius and stuff, so there is pretty good reason for it to be mixed defensive. thanks for your input @snaquaza I appreciate it!
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Dratias
Charmander
Drawing more Fakemons! :)
Posts: 23
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Post by Dratias on Jun 16, 2015 15:09:10 GMT 1
Not a bad idea. What would its height and weight be in coloration to its drastically slow speed?
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Post by Snaquaza on Jun 16, 2015 15:14:05 GMT 1
Hey evilklefki, I like the concept of this Pokemon. A gravestone would be cool as a concept, however, as I always say: I feel like some organic elements would be good, as we have tons of inanimate Pokemon already. Some kind of crawler with a gravestone on its back seems fine enough. As expected, the type is perfect for it, and I don't expect anyone to disagree with this. Moving on to the stats. They are pretty mediocre for a Pokemon like this, honestly. The HP is strangely high, and there is no reason for it to be like this. Metallic or inorganic do not have such high HP stats, which is normally determined by the "bouncyness" or "fatness", it also has to do with its size. Generally inorganic Pokemon have an HP stat of maximally 80. A good example of this is Excadrill vs. other Steel type. Excadrill is based on a mole and looks decently "bulky", so it gets high HP stat. Other Steel type look like "hard", so get a high Defense stat, but a low HP one. The Defense could be higher too, since stones usually have high defense stat, and I believe it has below average defense for Rock types right now, actually. If you don't go with any organic thing like a monster or whatever, the Special Defense should be lower. Well, it should be lower anyway, but less bad. Right now I don't see any reason this should be good against special attacks. It seems better if it was 60 or 70, maybe 80, unless you got a good reason against that. The Speed is WAY too low. The current 5 base speed is equal to Shuckle and Munchlax, the slowest Pokemon existing. To compare it, the current lowest fully evolved and evolving Pokemon are Ferrothorn and Escavalier, which are 20 base speed. It can be base 20 to 30/40, if it stays inanimate, but if you make it organic it should be 40/50. I think the offenses are fine right now, although they can be shifted a bit downwards if you want. I don't feel like higher would fit unless this is actually gonna be a monster, but you'd have to think out how it'd look or sketch it, since it'd be vague otherwise. Even if you don't change the concept, it's still vague how it looks right now, and I dont' get a pokemon-ish idea from it. Well, the moves. There are some things I'd like to see changed here as well. From its current description, I don't get how it uses Bite. Moves like Spite and Curse seem really fitting for this Pokemon, since they can be done from a distance, while just lurking, so I feel a move like that could be good. My personal suggestion would be Torment. Glare is also a no-go, since it's usually only given to snakes. Please change it since there is no way this should get it (it's not even draconic). Then it's fine for a while, but I don't get what relation it has to gems to learn Power Gem. It just seems like you want a strong special Rock-type move, honestly. Otherwise the level-up moves are fine, but going up to level 80 is too much. I'd advice you to scrap some, since it has an above average amount already. Eventually you could also lower the distance between the moves. As for the TM movepool, it doens't learn all necessary ones. Fix that. The tutors seem good besides Super Fang, which has the same reason as Bite. Base 5 is not a happiness value. It'd 0 (only for Buneary and legends, so please don't). 35 for generally dark Pokemon and 70 otherwise. There are also a few with 140 who symbolize happiness, but it seems like this doesn't. The Undiscovered egg group is for baby Pokemon and legendaries, so choose Mineral preferably. Edit: Just saw the current art. As for it, what does it do? Does it dig, is it just a stone with a mouth? What is its lore, please give us details! I still keep my stance on biting moves and this seems a little bland for a Pokemon, but it's not too bad, so I'll be alright with that. I don't think you saw that it was genderless... i'll buff the speed by just a little, but just saying i'm not going over 40. it doesn't dig, no. I thought you heard that first entry one day when you, i and hawkie were talking about its concept and you said you liked it iirc? I'll think about the happiness value, but 0 would actually fit it a bit, see entry 2. I really don't want another one of these ever-abundant tank pokemon that are only bulky on one side and awful on the other. sorry, but with its awful typing and no more solid rock, I think i'll have to buff the defenses up a bit if i cut down on hp. I'm wanting to keep the defenses even btw. as for glare, i'm keeping that, cause I don't think it like absolutely HAS to be for just snakes and stuff(see dunsparce,) but just anything that can make a really scary face should get it imo. but super fang and bite? yeah, I'll take those out I guess, cause it can't move much. I already removed power gem, which was there cause he used to be pure spatker. torment sounds great too . sorry if the art looked like digglett, it doesn't move like one. as for how it does move? hmm... uh, maybe it floats just a tiny bit maybe? lol idk. also, on the stats part, most things with this role (bulky disruption/support) have good spdf. I really just don't want this to be a pure physical defense, run of the mill rock type also, lots of ghost types have great special defense, like mismagius and stuff, so there is pretty good reason for it to be mixed defensive. thanks for your input @snaquaza I appreciate it! I did see it was genderless. What did you mean with that? Please don't give it 0 happiness. Trust me that it doesn't fit and is only used for one Pokemon specifically related to happiness. I don't care about competitive value and that you want it to be bulky. Then lower the Special Defense to 90, but I really feel it should be. And the HP will have to be lowered as well. As Level 51 said, it's really strange right now. Glare is for snakes, and has lately been expanded a bit to draconic Pokemon, but not widespread anyway. Dunsparce is snakelike. Finally as for the SpD argument, Pokemon like Mismagius are different since they're known for their "special" power. I don't know how to explain it, but it's like they can withstand it easier. Will review later when you implemented changes. Tag me when you're done and then you can reply to what you don't want to do. Edit: Oh yeah, implement height and weight. For the design I think it'd feel good if it had some stones flying around it in a spooky aura.
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Post by chundermunch on Jun 16, 2015 15:18:13 GMT 1
Definitely increase the speed from 5. The only 2 mons with this speed are shuckle and munchlax and I really don't think this mon is appropriate for such a speed. And yes 110/100/100 is insanely OP. So im suggesting a change in stats. Here's a bit more balanced spread- 80/80/90/80/95/25 BST= 450. Also about its movepool, as many, many, many people have said, a pokemon learning moves after 65 or even 60 is quite strange and I really don't think it is needed. Please change that.
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Post by kizzo212 on Jun 16, 2015 15:26:15 GMT 1
I don't exactly think the drop in special defense is that necessary if the HP is dropped. Pokemon like Probopass seem like they would have a lot higher defense than special defense, but it's special defense is actually higher. The rock type leans it towards higher defense, but the ghost typing leans it towards higher special defense a bit, so a balance wouldn't be unreasonable imo. 100 def 90 Spdef might be a little bit more suitable, keeping it with the mixed bulk but fitting the flavour a little bit better. Also, even if they the pokemon is angry and spiteful, I'm not too sure it needs to learn self-destruct and explosion, at least by level-up. Almost all ghost types seek vengeance in some form of another and thats why there are lots of ghost type moves based around that idea, but not too many get explosion, only the gastly and drifloon lines (which I presume is more to do with the fact they are gas-based) and pumpkaboo/gourgeist. Memento, grudge and spite fit it much better, and still give enough of an impression that it's a vengeful pokemon, without going overboard on the idea. But if you are cutting down on the mvoepool by removing things like glare and bite then maybe it isn't completely necessary. Again, just my opinion.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 15:40:21 GMT 1
Definitely increase the speed from 5. The only 2 mons with this speed are shuckle and munchlax and I really don't think this mon is appropriate for such a speed. And yes 110/100/100 is insanely OP. So im suggesting a change in stats. Here's a bit more balanced spread- 80/80/90/80/95/25 BST= 450. Also about its movepool, as many, many, many people have said, a pokemon learning moves after 65 or even 60 is quite strange and I really don't think it is needed. Please change that. For the freakin billionth time, it's not anywhere close to insanely op cause the typing. it's barely better than, like, mew's stats. I changed it anyway.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 15:43:22 GMT 1
also, cool idea snaquaza
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 15:49:11 GMT 1
I lowered the hp, but just warning you I buffed speed and defense as well :/
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Post by kizzo212 on Jun 16, 2015 16:17:17 GMT 1
I don't think you saw that it was genderless... i'll buff the speed by just a little, but just saying i'm not going over 40. it doesn't dig, no. I thought you heard that first entry one day when you, i and hawkie were talking about its concept and you said you liked it iirc? I'll think about the happiness value, but 0 would actually fit it a bit, see entry 2. I really don't want another one of these ever-abundant tank pokemon that are only bulky on one side and awful on the other. sorry, but with its awful typing and no more solid rock, I think i'll have to buff the defenses up a bit if i cut down on hp. I'm wanting to keep the defenses even btw. as for glare, i'm keeping that, cause I don't think it like absolutely HAS to be for just snakes and stuff(see dunsparce,) but just anything that can make a really scary face should get it imo. but super fang and bite? yeah, I'll take those out I guess, cause it can't move much. I already removed power gem, which was there cause he used to be pure spatker. torment sounds great too . sorry if the art looked like digglett, it doesn't move like one. as for how it does move? hmm... uh, maybe it floats just a tiny bit maybe? lol idk. also, on the stats part, most things with this role (bulky disruption/support) have good spdf. I really just don't want this to be a pure physical defense, run of the mill rock type also, lots of ghost types have great special defense, like mismagius and stuff, so there is pretty good reason for it to be mixed defensive. thanks for your input @snaquaza I appreciate it! I did see it was genderless. What did you mean with that? Please don't give it 0 happiness. Trust me that it doesn't fit and is only used for one Pokemon specifically related to happiness. I don't care about competitive value and that you want it to be bulky. Then lower the Special Defense to 90, but I really feel it should be. And the HP will have to be lowered as well. As Level 51 said, it's really strange right now. Glare is for snakes, and has lately been expanded a bit to draconic Pokemon, but not widespread anyway. Dunsparce is snakelike. Finally as for the SpD argument, Pokemon like Mismagius are different since they're known for their "special" power. I don't know how to explain it, but it's like they can withstand it easier. Will review later when you implemented changes. Tag me when you're done and then you can reply to what you don't want to do. Edit: Oh yeah, implement height and weight. For the design I think it'd feel good if it had some stones flying around it in a spooky aura. Think the confusion about it being genderless and such is to do with the egg group. Just because it's genderless doesnt mean it automatically goes into the undiscovered egg group. Pokemon like magnemite (in mineral egg group) are genderless but have their own egg group, even if it doesnt really mean anything.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 17:29:28 GMT 1
Actually come to think of it, it should be able to breed with ditto only. changing that now.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 18:03:50 GMT 1
JK I removed glare
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 16, 2015 21:22:51 GMT 1
I think it's time for the moment of truth Ace, Galom, Snaquaza, i'm finally ready.
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Post by Devoxys on Jun 17, 2015 2:11:57 GMT 1
This is a bit better than before, but I see some problems. Why does I get Solid Rock? Its given to Rock types with very strong armour, which Grimstone doesn't.
Why does it get moves like Endeavor, Magic Coat and the Rooms. I don't see the why it gets them. Magic Coat and the Rooms usually go to Psychic types that have a strong psychic power.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 17, 2015 2:45:15 GMT 1
Solid rock cause it's a solid rock, endeavor and rooms cause. it almost sort of fits the concept sorta? idk
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Post by Galom on Jun 17, 2015 2:51:04 GMT 1
Hi, you've done a decent job here. The mon is creative, the typing is new, the abilities fit, the sprite looks okay, and I can't spot any missing miscellaneous details.
I want you to change the EXP rate from Medium Slow to Medium Fast.
Besides that, Approved 1/3.
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evilklefki
Charmeleon
I bet you can't guess my favorite pokemon >:3
Posts: 135
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Post by evilklefki on Jun 17, 2015 3:41:33 GMT 1
OMG you had no idea how nervous I was xD thanks. i'll change it sure :/
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Post by Snaquaza on Jun 17, 2015 6:50:33 GMT 1
Galom, I'm wondering why you wanted the Exp Growth to Medium Fast?
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